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Blue City

This composition was created for my coursework at Berklee. The assignment was to score a ~12 minute independent film, Blue City. Sound elements like the alarm clock and the diegetic music were also elements added by me.

Only Half Heroic

This composition was created for my coursework at Berklee. The assignment was full symphonic orchestration of a self-composed piece. I opted for simply minor/phrygian harmony and melody that could convey a symphonic mood. The orchestration was done in Reason, with various sample libraries. A PDF of the orchestrated score is available upon request.

Ascendant

This composition was created for my coursework at Berklee. The assignment was full symphonic orchestration of a self-composed piece.  The orchestration was done in Reason, with various sample libraries. A PDF of the orchestrated score is available upon request.

Stealth Game Presentation

This composition was created for my coursework at Berklee. The assignment was to compose music and produce sound effects for a stealth game. Music and sound were inegrated into the game using FMOD in the Unity project.

Ship Inspiration Presentation

This composition was created for my coursework at Berklee. The assignment was to create layered music inspired by the image of a space ship. The three layers were, “normal,” “battle,” and “low health.” The layers were integrated with variables in FMOD.